Research shelf · source memory
This page keeps the research layer visible: rendering papers, official docs, sailing references, and AI-workflow sources that posts can cite without burying the trail in a private chat.
Sources
Each item shows what kind of source it is, where it was used, and why it matters.
paper
Core reference for spectral/ocean wave thinking and the separation between simulation and presentation.
book
Useful grounding for layered water motion: coarse body motion plus finer normal/detail passes.
article
Reference for flow-map steering, phase offsets, and avoiding obvious texture repetition.
official docs
Primary API reference for using meshes when sprites are too limited for world-space water or projected surfaces.
official docs
Relevant to the rig demo because mast, sail, rope, HUD, and world layers need deliberate draw ordering.
reference
Shared vocabulary for running, reaching, close-hauled, and no-go angle decisions.
reference
Useful for distinguishing desired destination from actual helm order when the destination is too close to the wind.
reference
Baseline vocabulary for yards, braces, square sails, and why a square-rigged vessel should not behave like a modern yacht.
reference
Reference for reducing sail area under heavy weather; mapped into topgallant/topsail/course reduction rules.
standard
Included as part of the broader blog research library for agent-workflow and repo-instruction articles.
article
Public source brief used as the strategy input for a Windows-and-Android-first Astro-style email, calendar, and contacts article.
Taxonomy
Small enough to stay readable; structured enough to keep expanding.